callback | 排队等待 Unity 的渲染器调用的本机代码回调。 |
command | 要发送给回调的用户定义命令 ID。 |
source | 源渲染目标。 |
dest | 目标渲染目标。 |
commandParam | 用户数据命令参数。 |
commandFlags | 用户数据命令标志。 |
向本机代码插件发送用户定义的 blit 事件。
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