原生阴影贴图渲染纹理格式。
这表示 GPU 可自动进行阴影贴图比较的
一种格式。如果支持,Unity 在内部对阴影使用此格式。请注意,有些
平台或 GPU 不支持 Shadowmap 格式,在这种情况下,阴影
将使用 RenderTextureFormat.Depth 格式。
Additional resources: RenderTexture class, SystemInfo.SupportsRenderTextureFormat.
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