下次更新编辑器应用程序时发生,前提是应用程序处于播放模式,且之前处于编辑模式。
在这种情况下,EditorApplication.isPlaying 和 EditorApplication.isPlayingOrWillChangePlaymode 均为 true
。
此事件会与编辑器应用程序的更新循环进行同步,因此可能会在游戏的更新循环执行过一次或多次后发生。
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