Version: 2023.1

TicksPerSecond

struct in Unity.IntegerTime

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描述

The number of ticks per second ( rate ) of the discrete time, expressed as a rational number.

静态变量

DefaultTicksPerSecondThe default rate is 141120000 ticks per second. This value can represent most frame rates in a lossless way.
TicksPerSecond11988120 Frames per second drop-frame.
TicksPerSecond120120 Frames per second.
TicksPerSecond239724 Frames per second drop-frame.
TicksPerSecond2424 Frames per second.
TicksPerSecond242525 Frames per second drop-frame.
TicksPerSecond2525 Frames per second.
TicksPerSecond299730 Frames per second drop-frame.
TicksPerSecond3030 Frames per second.
TicksPerSecond5050 Frames per second.
TicksPerSecond599460 Frames per second drop-frame.
TicksPerSecond6060 Frames per second.

变量

DenominatorReturns the denominator.
NumeratorReturns the numerator.
ValidReturns whether the rate is valid. An invalid rate has a 0 denominator.

构造函数

RationalTime.TicksPerSecondConstructor that builds a rational TicksPerSecond. The fraction is immediately reduced.

公共函数

EqualsReturns whether two values are equal.