特定于 Android 的播放器设置。
| androidIsGame | Publish the build as a game rather than a regular application. This option affects devices running Android 5.0 Lollipop and later. |
| androidTargetDevices | Select which devices are allowed to run the Android application (all devices, mobile phones, tablets, and TV devices only, or ChromeOS devices only). |
| androidTVCompatibility | 提供与 Android TV 兼容的版本。 |
| applicationEntry | Application entry classes to include.Note: You can specify multiple application entries for development purposes, this will cause two application icons to appear on Android device. You should always specify a single entry when publishing your app to a store. |
| ARCoreEnabled | 在支持的设备上启用对 Google ARCore 的支持。 |
| blitType | 选择将内容绘制到屏幕的方式。 |
| buildApkPerCpuArchitecture | 为每个 CPU 架构创建单独的 APK。 |
| bundleVersionCode | Android 捆绑包版本代码。 |
| chromeosInputEmulation | Un-check to disable ChromeOS's default behaviour of converting mouse and touchpad input events into touchscreen input events. |
| defaultWindowHeight | The default vertical size of the Android Player window in pixels. |
| defaultWindowWidth | The default horizontal size of the Android Player window in pixels. |
| disableDepthAndStencilBuffers | 禁用深度和模板缓冲区。 |
| enableArmv9SecurityFeatures | Enable Armv9 security features (PAC/BTI) for Arm64 builds. |
| forceInternetPermission | 强加 Internet 权限标志。 |
| forceSDCardPermission | 强加 SD 卡权限。 |
| fullscreenMode | The display mode for Android Player builds of your application. |
| keyaliasName | Android 密钥别名。 |
| keyaliasPass | Android 密钥别名密码。 |
| keystoreName | Android 密钥库名称。 |
| keystorePass | Android 密钥库密码。 |
| licenseVerification | 许可证验证标志。 |
| maxAspectRatio | 应用程序支持的最大宽高比。 |
| minifyDebug | Enable to minify debug build. |
| minifyRelease | Enable to minify release build. |
| minimumWindowHeight | The minimum vertical size of the Android Player window in pixels. |
| minimumWindowWidth | The minimum horizontal size of the Android Player window in pixels. |
| minSdkVersion | 运行应用程序所需的最低 API 级别。 |
| optimizedFramePacing | Enable optimized frame pacing. |
| preferredInstallLocation | 首选的应用程序安装位置。 |
| renderOutsideSafeArea | 利用所有可用的屏幕空间,将渲染布局扩展到显示屏凹口区域。 |
| reportGooglePlayAppDependencies | Indicates whether to track application dependencies for Google Play Store verification. |
| resizableWindow | Indicates whether Android Player build of your application support a resizable window. |
| showActivityIndicatorOnLoading | 应用程序应在加载时显示 ActivityIndicator。 |
| splashScreenScale | Android 启动画面缩放模式。 |
| splitApplicationBinary | Split application binary into modules. |
| startInFullscreen | 以全屏模式启动。 |
| targetArchitectures | 一组用于 Android 构建目标的 CPU 架构。 |
| targetSdkVersion | 应用程序的目标 API 级别。 |
| textureCompressionFormats | Target texture compression formats. |
| useCustomKeystore | 使用自定义密钥库启用应用程序签名。 |