Version: 2023.1

UnityEventTools.AddPersistentListener

切换到手册
public static void AddPersistentListener (Events.UnityEventBase unityEvent);
public static void AddPersistentListener (Events.UnityEvent unityEvent, Events.UnityAction call);
public static void AddPersistentListener (Events.UnityEvent_1 unityEvent, Events.UnityAction_1 call);
public static void AddPersistentListener (Events.UnityEvent_2 unityEvent, Events.UnityAction_2 call);
public static void AddPersistentListener (Events.UnityEvent_3 unityEvent, Events.UnityAction_3 call);
public static void AddPersistentListener (Events.UnityEvent_4 unityEvent, Events.UnityAction_4 call);

参数

unityEvent 要修改的事件。
call 要调用的函数。

描述

Adds a persistent call to the listener. Will be invoked with the arguments as defined by the Event and sent from the call location.