通过主线程生成中间图形命令。渲染线程将它们转换为低级平台 API 图形命令。
在此模式下,主线程会通过内部类 **GfxDeviceClient** 处理应用程序的高级代码,该类会发出所有所需图形命令的中间表示形式,并将它们存储在与渲染线程共享的缓冲区中。
同时,渲染线程会通过内部类 **GfxDeviceWorker** 从该共享缓冲区持续读取。当渲染线程读取新的中间图形命令时,它会将该命令转发给单独的内部类 **GfxDevice[Platform]**,该类会将命令转换为平台的低级图形 API 命令。
在某些平台上,可以通过将命令行参数 -force-gfx-mt
传递给使用 BuildSettings 选项 BuildOptions.Development 构建的应用程序,来测试此模式。
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.