fieldName | 字段的名称(例如 int counter; 将具有 fieldName = "counter")。 |
val | 分配给字段的值。必须与字段类型匹配。 |
设置对象(非静态)中的字段值。
通用参数确定字段类型。
using UnityEngine;
public class Example : MonoBehaviour { void Start() { AndroidJavaObject javaObject = new AndroidJavaObject("android.text.format.Time"); javaObject.Set<bool>("allDay", true); } }
fieldID | The ID of the field to set. |
val | 分配给字段的值。必须与字段类型匹配。 |
设置对象(非静态)中的字段值。
通用参数确定字段类型。
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