表示可用的不同立体渲染模式的枚举类型。
要了解 Unity 项目在运行时使用的当前立体渲染模式,请使用 XRSettings.stereoRenderingMode。此方法返回 StereoRenderingMode 类型的值。
MultiPass | 这是 VR 的参考立体渲染路径。 |
SinglePass | 这是比 XRSettings.StereoRenderingMode.MultiPass 更快的 VR 渲染路径。 |
SinglePassInstanced | 这是 XRSettings.StereoRenderingMode.SinglePass 模式的优化版本。 |
SinglePassMultiview | 这是 XRSettings.StereoRenderingMode.SinglePassInstanced 模式的 OpenGL 优化版本。 |
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