Version: 2022.2

HideFlags.DontSaveInEditor

切换到手册

描述

该对象不保存到 Editor 中的场景。

For Prefab instances in a scene, you can set the hideflag on the Prefab instance handle object as a way to set the same hideflags on all the objects of the Prefab instance. (See PrefabUtility.GetPrefabInstanceHandle).