Version: 2022.1

IObjectPool<T0>

interface in UnityEngine.Pool

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描述

Interface for ObjectPools.

变量

CountInactiveThe total amount of items currently in the pool.

公共函数

ClearRemoves all pooled items. If the pool contains a destroy callback then it will be called for each item that is in the pool.
GetGet an instance from the pool. If the pool is empty then a new instance will be created.
ReleaseReturns the instance back to the pool.