Version: 2022.1
public Component AddComponent (Type componentType);

描述

Adds a component class of type componentType to the GameObject. C# Users can use a generic version.

using UnityEngine;
using System.Collections;

public class AddComponentExample : MonoBehaviour { void Start() { SphereCollider sc = gameObject.AddComponent(typeof(SphereCollider)) as SphereCollider; } }

注意,没有 RemoveComponent(),要移除某个组件,则使用 Object.Destroy


public T AddComponent ();

描述

Generic version of this method.

using UnityEngine;
using System.Collections;

public class AddComponentExample : MonoBehaviour { void Start() { SphereCollider sc = gameObject.AddComponent<SphereCollider>(); } }

Obsolete public Component AddComponent (string className);

描述

Adds a component class named className to the GameObject.

Deprecated: Use AddComponent(Type) or the generic version of this method instead.