colors | 采用低精度(8 位/通道)格式的像素颜色的数组。 |
face | 将为其设置像素的立方体贴图面。 |
arrayElement | 将为其设置像素的数组元素索引。 |
miplevel | 将为其设置像素的 Mipmap 级别。 |
为单个数组切片/面设置像素颜色。
此函数采用颜色数组,并且更改一个立方体贴图面的整个 Mip 级别的
像素颜色。调用 Apply 可实际将更改的像素
上传到显卡。SetPixels32
throws an exception when it fails.
另请参阅:SetPixels、SetPixelData、GetPixels32、Texture2D.SetPixels32、Graphics.CopyTexture。
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