Version: 2022.1

Animation.this[string]

切换到手册
public AnimationState this[string] ;

描述

返回名称为 name 的动画状态。

using UnityEngine;
using System.Collections;

public class ExampleScript : MonoBehaviour { public Animation anim;

void Start() { // Get the walk animation state and set its speed anim["walk"].speed = 2.0f;

// Get the run animation state and set its weight anim["run"].weight = 0.5f; } }