id | 唯一的 ID 号。 |
clientRect | 窗口的位置和大小。 |
func | 一个函数,包含用于绘制窗口内容的即时模式 GUI 代码。 |
text | 要显示在窗口标题栏区域中的文本(如果有)。 |
image | 要显示在窗口标题栏中的图像(如果有)。 |
content | 要显示在窗口标题栏中的 GUIContent(如果有)。 |
style | 应用于窗口的样式。 |
显示一个模态窗口。
模态窗口与 GUI.Window 类似,但它将始终位于所有其他 GUI 的上方,并且在显示期间,保证是所有 GUI 输入和事件的唯一接收者。显示 ModalWindow 期间,其他控件将不处理输入。注意,一次只能显示一个 ModalWindow。
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.