Version: 2021.2

PrefabUtility.GetCorrespondingObjectFromSource

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public static TObject GetCorrespondingObjectFromSource (TObject componentOrGameObject);

参数

componentOrGameObject 从其查找相应对象的对象。

返回

TObject 对应对象或 null。

描述

Retrieves the corresponding asset object of source, or null if it can't be found.

Use this method to get a Prefab Asset object the source was instantiated from. This also returns the corresponding object from the Prefab Asset if the Prefab instance has become disconnected, which can then be used to reconnect the Prefab instance to the Prefab Asset.


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