Version: 2021.2

PrefabUtility.GetCorrespondingObjectFromOriginalSource

切换到手册
public static TObject GetCorrespondingObjectFromOriginalSource (TObject componentOrGameObject);

参数

componentOrGameObject 从中查找相应原始对象的对象。

返回

TObject 来自原始源的对应对象或 null。

描述

Retrieves the object of origin for the given object.

For any object you pass to this method, it follows through the chain of corresponding objects until there are no more and returns the last one found.

这可用于找到对象源自的预制件资源。