Version: 2021.1
public void SwapTile (Tilemaps.TileBase changeTile, Tilemaps.TileBase newTile);

参数

changeTile 要交换的瓦片。
newTile 要交换为的瓦片。

描述

Swaps all existing Tiles of changeTile to newTile and refreshes all the swapped Tiles.

// Change all occurences of tileA into tileB
using UnityEngine;
using UnityEngine.Tilemaps;

public class ExampleClass : MonoBehaviour { public TileBase tileA; public TileBase tileB;

void Start() { Tilemap tilemap = GetComponent<Tilemap>(); tilemap.SwapTile(tileA, tileB); } }

请参阅可编程瓦片瓦片地图以了解更多信息。