Version: 2021.1

Tilemap.GetUsedSpritesNonAlloc

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public int GetUsedSpritesNonAlloc (Sprite[] usedSprites);

参数

usedSprites 要填充的数组。

返回

int The number of Sprites filled.

描述

Fills the given array with the total number of different Sprites used in the Tilemap and returns the number of Sprites filled.

If the size of the given array is less than the total number of Sprites used in the Tilemap, this will try to fill the array as much as possible.