Version: 2021.1

Tilemap.GetObjectToInstantiate

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public GameObject GetObjectToInstantiate (Vector3Int position);

参数

position The position of the Tile on the Tilemap.

返回

GameObject Returns the GameObject to be instantiated by the Tile at the position.

描述

Gets the GameObject which will be instantiated by a Tile given the XYZ coordinates of a cell in the Tilemap.

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