currentFormat | 导入器使用的 TextureImporterType。 |
textureType | 要验证的 TextureImporterFormat。 |
bool Returns true if TextureImporterFormat is valid and can be set. Returns false otherwise.
Validates TextureImporterFormat based on the type of the current format (TextureImporterType) and the default platform.
此方法依赖于当前 Unity 安装中可用的平台。因为有些平台不是所有格式都支持,所以不能将这些格式与默认设置结合使用。使用此方法可确定格式是否有效并可设置。
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