Version: 2021.1

描述

Editor-only function that Unity calls when the script is loaded or a value changes in the Inspector.

You would usually use this to perform an action after a value changes in the Inspector; for example, making sure that data stays within a certain range.

Note: You cannot reliably perform Camera rendering operations here. Instead, you should add a listener to EditorApplication.update, and perform the rendering during the next Editor Update call.