| name | 要覆盖的常量缓冲区的名称。 | 
| value | The buffer to override the constant buffer values with. | 
| offset | Offset in bytes from the beginning of the buffer to bind. Must be a multiple of SystemInfo.constantBufferOffsetAlignment, or 0 if that value is 0. | 
| size | 要绑定的字节数。 | 
| nameID | 要覆盖的常量缓冲区的着色器属性 ID。 | 
Sets a ComputeBuffer or GraphicsBuffer as a named constant buffer for the MaterialPropertyBlock.