position | 要在 GUI 坐标中绘制摄像机的区域。 |
camera | 要绘制的摄像机。 |
drawMode | 摄像机的绘制方式(纹理化、线框等)。 |
在矩形内绘制一个摄像机。
此函数还将 Camera.current 设置为 /camera/。它将摄像机的 pixelRect 设置为 /position/,但采用屏幕坐标。如果您使用高 DPI 显示屏,这可能会与 GUI 坐标有所不同。
注意:如果您希望拥有恒定屏幕大小的手柄,请使用 HandleUtility.GetHandleSize。
另请参阅 EditorGUIUtility.pixelsPerPoint。
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