selectPrefabRoot | 选择预制件。 |
materialIndex | 将索引返回到最接近指定位置的渲染器组件的材质数组中。 |
position | A position in GUI coordinates. The top-left of the window is (0,0), and the bottom-right is (Screen.width, Screen.height). |
ignore | An array of GameObjects that will not be considered when selecting the nearest GameObject. |
filter | An array of GameObjects to be exclusively considered for selection. If null, all GameObjects in open scenes are eligible for selection. |
GameObject The GameObject that is under the requested position.
选择最接近指定位置的游戏对象。