Version: 2020.3

PrefabUtility.IsPartOfRegularPrefab

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public static bool IsPartOfRegularPrefab (Object componentOrGameObject);

参数

componentOrGameObject 要检查的对象。必须是组件或游戏对象。

返回

bool 如果给定对象是常规预制件资源或预制件实例的一部分,则返回 true。

描述

如果给定对象是常规预制件资源或预制件实例的一部分,则返回 true。

如果该对象是模型预制件或预制件变体的一部分,则返回 false。

For Prefab contents loaded in Prefab Mode, this method will not check the Prefab Asset the loaded contents are loaded from, since these Prefab contents are loaded into a preview scene and are not part of an Asset while being edited in Prefab Mode. This means that for Prefab contents in Prefab Mode, the method will return true for Prefab instances of regular Prefabs, but not for GameObjects or components that are not part of a Prefab instance.

See Also: PrefabStage.IsPartOfPrefabContents.