Version: 2020.3
protected bool OnApplyRevertGUI ();

返回

bool 如果新设置应用成功,则返回 true。

描述

处理“Apply”和“Revert”按钮。

ApplyRevertGUI 调用它来放置和处理“Apply”和“Revert”按钮。

using UnityEngine;
using UnityEditor;
using UnityEditor.AssetImporters;

public class ExampleScript : ScriptedImporterEditor { public override void OnInspectorGUI() { serializedObject.Update();

// Draw custom GUI

serializedObject.ApplyModifiedProperties(); ApplyRevertGUI(); }

private bool CanApply() { // Add custom checks that make sure the Importer is in a valid state to be applied. return false; }

protected virtual bool OnApplyRevertGUI() { using (new EditorGUI.DisabledScope(!HasModified())) { RevertButton(); using (new EditorGUI.DisabledScope(!CanApply())) { return ApplyButton(); } } } }