描述可以设置和等待 GraphicsFence 的 GPU 处理的各个阶段。
可以组合枚举值;例如,使用 SynchronisationStageFlags.VertexProcessing | SynchronisationStageFlags.ComputeProcessing 标志创建的 GraphicsFence 将在所有之前的绘制调用完成顶点着色器且所有之前的计算着色器调度完成后完成。
VertexProcessing | GPU 中顶点处理的所有方面。 |
PixelProcessing | GPU 中像素处理的所有方面。 |
ComputeProcessing | 所有计算着色器调度操作。 |
AllGPUOperations | 所有之前的 GPU 操作(顶点、像素和计算)。 |
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