Version: 2020.2

PrefabUtility.IsPartOfPrefabAsset

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public static bool IsPartOfPrefabAsset (Object componentOrGameObject);

参数

componentOrGameObject 要检查的对象。必须是组件或游戏对象。

返回

bool 如果该对象是预制件资源的一部分,则返回 true。

描述

如果给定对象是预制件资源的一部分,则返回 true。

This method returns true if the component or GameObject is part of a Prefab Asset.

It returns false if the object is part of a Prefab instance in a scene. To check if an object is part of a Prefab instance, use PrefabUtility.IsPartOfPrefabInstance or PrefabUtility.IsPartOfNonAssetPrefabInstance.

It also returns false for Prefab contents loaded in Prefab Mode, since these Prefab contents are loaded into a preview scene and are not part of an Asset while being edited in Prefab Mode. To check if an object is part of Prefab contents in Prefab Mode, use PrefabStage.IsPartOfPrefabContents.