粒子的脚本接口。
angularVelocity | 粒子的角速度。 |
angularVelocity3D | 粒子的 3D 角速度。 |
animatedVelocity | 粒子的动画速度。 |
axisOfRotation | 网格粒子围绕此轴旋转。 |
position | 粒子的位置。 |
randomSeed | 粒子的随机速度。 |
remainingLifetime | 粒子的剩余生命周期。 |
rotation | 粒子的旋转。 |
rotation3D | 粒子的 3D 旋转。 |
startColor | 粒子的初始颜色。粒子的当前颜色会基于此值和活动颜色模块程序化地进行计算。 |
startLifetime | 粒子的初始生命周期。 |
startSize | 粒子的初始大小。粒子的当前大小会基于此值和活动大小模块程序化地进行计算。 |
startSize3D | 粒子的初始 3D 大小。粒子的当前大小会基于此值和活动大小模块程序化地进行计算。 |
totalVelocity | 粒子的总速度。 |
velocity | 粒子的速度。 |
GetCurrentColor | 通过将相关曲线应用于 startColor 属性来计算粒子的当前颜色。 |
GetCurrentSize | 通过将相关曲线应用于 startSize 属性来计算粒子的当前大小。 |
GetCurrentSize3D | 通过将相关曲线应用于 startSize3D 属性来计算粒子的当前 3D 大小。 |
GetMeshIndex | 计算粒子的网格索引,用于选择渲染粒子的网格。 |
SetMeshIndex | 设置粒子的网格索引,用于选择渲染粒子的网格。 |
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