Version: 2020.2

描述

Adds an underscore and a number to the name of an instantiated or duplicated GameObject ("Prefab_1").

When a GameObject is duplicated or instantiated, Unity copies the original GameObject's name and adds an underscore and a number to it, for example, "Prefab_1".

See Also: EditorSettings.gameObjectNamingScheme, EditorSettings.gameObjectNamingDigits.