name | 要覆盖的常量缓冲区的名称。 |
value | 用于覆盖常量缓冲区值的 ComputeBuffer。 |
offset | 相对于要绑定的 ComputeBuffer 起始位置的偏移(以字节为单位)。必须是 SystemInfo.MinConstantBufferAlignment 的倍数,或为 0(如果该值为 0)。 |
size | 要绑定的字节数。 |
nameID | 要覆盖的常量缓冲区的着色器属性 ID。 |
将 ComputeBuffer 设置为 MaterialPropertyBlock 的指定常量缓冲区。
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