Graphics.CreateAsyncGraphicsFence

切换到手册
public static Rendering.GraphicsFence CreateAsyncGraphicsFence (Rendering.SynchronisationStage stage= SynchronisationStage.PixelProcessing);
public static Rendering.GraphicsFence CreateAsyncGraphicsFence ();

参数

stage同步阶段。请参阅 Graphics.CreateGraphicsFence

返回

GraphicsFence 返回新的 GraphicsFence

描述

用于调用 Graphics.CreateGraphicsFence 的快捷方式,将 GraphicsFenceType.AsyncQueueSynchronization 作为第一个参数。