Experimental: this API is experimental and might be changed or removed in the future.

AssetImporterEditor.OnInspectorGUI

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public void OnInspectorGUI ();

描述

重写此方法,以针对 ScriptedImporter 创建自己的检视面板 GUI。

若要使 OnInspectorGUI 撤消/重做和取消功能在检视面板中发挥作用,必须调用 ApplyRevertGUI 或覆盖 needsApplyRevert 以返回 false。

使用 ApplyRevertGUI 的 InspectorGUI 示例:

using UnityEditor;
using UnityEditor.Experimental.AssetImporters;
using UnityEngine;

public class CustomInspector : ScriptedImporterEditor { SerializedProperty myProperty;

public override void OnEnable() { base.OnEnable();

myProperty = serializedObject.FindProperty("m_MyProperty"); }

public override void OnInspectorGUI() { serializedObject.Update();

EditorGUILayout.PropertyField(myProperty);

serializedObject.ApplyModifiedProperties();

ApplyRevertGUI(); } }

用户无法更改任何内容并且不需要 ApplyRevertGUI 的 InspectorGUI 示例:

using UnityEditor;
using UnityEditor.Experimental.AssetImporters;
using UnityEngine;

public class CustomInspector : ScriptedImporterEditor { SerializedProperty myProperty;

public override void OnEnable() { base.OnEnable();

myProperty = serializedObject.FindProperty("m_MyProperty"); }

protected override bool needsApplyRevert => false;

public override void OnInspectorGUI() { serializedObject.Update();

EditorGUILayout.LabelField(myProperty.displayName, myProperty.stringValue);

serializedObject.ApplyModifiedProperties(); } }