action | 此操作的交互模式。 |
instanceComponentOrGameObject | 要还原的预制件实例上的对象。 |
还原预制件实例组件或游戏对象上的所有重载属性。
如果指定的对象是游戏对象,则只在游戏对象本身之上还原重载,而不还原其组件或子游戏对象。
在应用操作之后,不再将预制件实例上对象的属性标记为重载。现在,这些属性反映预制件资源的值。
无法还原预制件实例中根游戏对象的变换位置和旋转,也无法还原其他默认重载属性。
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