componentOrGameObject | 从中查找相应原始对象的对象。 |
TObject 来自原始源的对应对象或 null。
返回给定对象的原始对象。
对于您传递给此函数的任何对象,它都将跟踪相应对象的链,直到没有更多的对象,并返回最后找到的对象。
这可用于找到对象源自的预制件资源。
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