rect | 查询的布局元素的 RectTransform。 |
axis | 查询的轴。此值可为 0 或 1。 |
返回布局元素的灵活大小。
将查询 GameObject 中实现 ILayoutElement 的所有组件。将使用具有此设置值并且优先级最高的组件。如果多个组件都具有此设置并且它们的优先级相同,则使用具有最大值的组件。
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