actual | 要与预期浮点值比较的实际浮点值。 |
expected | 预期浮点值。 |
bool
如果预期值与实际值相等,则返回 true
,否则返回 false
。
比较“实际”和“预期”浮点值的相等性。
如示例所示,在与约束共同使用时,此方法将被 NUnit
调用。
using NUnit.Framework;
using UnityEngine.TestTools.Utils;
[TestFixture]
public class FloatsTest { [Test]
public void FloatsAreEqual() { var comparer = new FloatEqualityComparer(10e-6f);
var actual = -0.00009f;
var expected = 0.00009f;
Assert.That(actual, Is.EqualTo(expected).Using(comparer));
//Default allowed relative error 0.0001f
actual = 10e-8f;
expected = 0f;
Assert.That(actual, Is.EqualTo(expected).Using(FloatEqualityComparer.Instance)); } }
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