lobbyPlayer | 大厅玩家对象。 |
gamePlayer | 游戏玩家对象。 |
bool false,即不允许此玩家替换大厅玩家。
在服务器获知客户端已完成从大厅场景到游戏玩家场景的切换后在服务器上调用此方法。
当从大厅切换时,大厅玩家将被游戏玩家对象所替换。此回调函数提供了将大厅玩家的状态应用于游戏玩家对象的机会。
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