设置 Unity 中所有引擎系统的新的自定义认更新顺序。
此方法会将 Unity 的更新顺序更改为指定顺序。只有新玩家循环中包含的系统才会运行。如果省略了任何系统,则它们根本不会运行。您可以在设置更新顺序之前在其中插入自定义脚本入口点。例如,这允许您添加一个脚本,使其在物理之前运行,或者在默认不运行脚本的其他位置运行。
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