IPostBuildPlayerScriptDLLs.OnPostBuildPlayerScriptDLLs

切换到手册
public void OnPostBuildPlayerScriptDLLs (Build.Reporting.BuildReport report);

参数

report包含构建相关信息的报告,例如目标平台和输出路径。

描述

编译播放器脚本后立即实现此接口以接收回调。

using UnityEditor;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
using UnityEngine;

class MyCustomBuildProcessor : IPostBuildPlayerScriptDLLs { public int callbackOrder { get { return 0; } } public void OnPostBuildPlayerScriptDLLs(BuildReport report) { Debug.Log("MyCustomBuildProcessor.OnPostBuildPlayerScriptDLLs for target " + report.summary.platform + " at path " + report.summary.outputPath); } }