public void Invoke (string methodName, float time);

描述

time 秒后调用 methodName 方法。

using UnityEngine;
using System.Collections.Generic;

public class ExampleScript : MonoBehaviour { // Launches a projectile in 2 seconds

Rigidbody projectile;

void Start() { Invoke("LaunchProjectile", 2); }

void LaunchProjectile() { Rigidbody instance = Instantiate(projectile); instance.velocity = Random.insideUnitSphere * 5; } }