Version: 2017.3
public void OnDrag (EventSystems.PointerEventData eventData);

描述

拖动内容时的处理。

using UnityEngine;
using System.Collections;
using UnityEngine.EventSystems; // Required when using event data

public class ExampleClass : MonoBehaviour, IDragHandler // required interface when using the OnDrag method. { //Do this while the user is dragging this UI Element. public void OnDrag(PointerEventData data) { Debug.Log("Currently dragging " + this.name); } }