Class UnityObjectInspector | Bolt Visual Scripting | 1.4.12
docs.unity3d.com
    Show / Hide Table of Contents

    Class UnityObjectInspector

    Inheritance
    Object
    Inspector
    UnityObjectInspector
    BoltTypeInspector
    UnityObjectBoltTypeShellInspector
    Inherited Members
    Inspector.rootEditor
    Inspector.Initialize()
    Inspector.Dispose()
    Inspector.accessor
    Inspector.parent
    Inspector.FreeInvalidChildren()
    Inspector.CreateChildInspector(Accessor)
    Inspector.ChildInspector<TInspector>(Accessor, Action<TInspector>)
    Inspector.ChildInspector(Accessor, Action<Inspector>)
    Inspector.ChildInspector(String, Action<Inspector>)
    Inspector.CreateChildEditor(Accessor)
    Inspector.ChildEditor<TEditor>(Accessor, Action<TEditor>)
    Inspector.ChildEditor(Accessor, Action<Editor>)
    Inspector.ChildEditor(String, Action<Editor>)
    Inspector.GetLabel(Accessor)
    Inspector.Label(GUIContent)
    Inspector.AutoLabel()
    Inspector.NoLabel()
    Inspector.LabelStyle(GUIStyle)
    Inspector.label
    Inspector.labelStyle
    Inspector.safe
    Inspector.onGuiException
    Inspector.getHeightException
    Inspector.y
    Inspector.GetFieldHeight(Single)
    Inspector.OnFieldGUI(Rect)
    Inspector.cacheControlHeight
    Inspector.cacheFieldHeight
    Inspector.isHeightDirty
    Inspector.SetHeightDirty()
    Inspector.ControlHeight(Single)
    Inspector.FieldHeight(Single)
    Inspector.ControlWidth()
    Inspector.EnsureLabelStyle()
    Inspector.ShieldDraw(Rect)
    Inspector.OnChange()
    Inspector.DrawControl(Rect)
    Inspector.DrawField(Rect, GUIStyle)
    Inspector.DrawControl(Rect, Single)
    Inspector.DrawField(Rect, Single)
    Inspector.expandTooltip
    Inspector.adaptiveWidth
    Inspector.e
    Inspector.wideMode
    Inspector.wideModeThreshold
    Inspector.LabelWidth(Single)
    Inspector.WidthWithoutLabel(Single)
    Inspector.HeightWithLabel(Single, Single)
    Inspector.PrefixLabel(Rect, GUIContent)
    Inspector.PrefixLabel(Rect)
    Inspector.BeginBlock(Accessor, Rect)
    Inspector.BeginBlock(Rect)
    Inspector.EndBlock()
    Inspector.EndBlock(Accessor)
    Inspector.GetFieldLayoutPosition(Single)
    Inspector.DrawFieldLayout(Single)
    Inspector.GetControlLayoutPosition(Single)
    Inspector.DrawControlLayout(Single)
    Namespace: Ludiq
    Syntax
    public class UnityObjectInspector : Inspector, IDisposable

    Constructors

    UnityObjectInspector(Accessor)

    Declaration
    public UnityObjectInspector(Accessor accessor)
    Parameters
    Type Name Description
    Accessor accessor

    Properties

    allowAssetObjects

    Declaration
    protected virtual bool allowAssetObjects { get; }
    Property Value
    Type Description
    Boolean

    fuzzy

    Declaration
    protected virtual bool fuzzy { get; }
    Property Value
    Type Description
    Boolean

    hidableFrame

    Declaration
    protected virtual bool hidableFrame { get; }
    Property Value
    Type Description
    Boolean

    scene

    Declaration
    protected virtual Scene? scene { get; }
    Property Value
    Type Description
    Nullable<Scene>

    typeIcon

    Declaration
    protected virtual EditorTexture typeIcon { get; }
    Property Value
    Type Description
    EditorTexture

    typeLabel

    Declaration
    protected virtual string typeLabel { get; }
    Property Value
    Type Description
    String

    value

    Declaration
    protected UnityEngine.Object value { get; }
    Property Value
    Type Description
    UnityEngine.Object

    visualType

    Declaration
    protected virtual UnityObjectFieldVisualType visualType { get; }
    Property Value
    Type Description
    UnityObjectFieldVisualType

    Methods

    CustomInvalidValueMessage(UnityEngine.Object)

    Declaration
    protected virtual string CustomInvalidValueMessage(UnityEngine.Object invalidValue)
    Parameters
    Type Name Description
    UnityEngine.Object invalidValue
    Returns
    Type Description
    String

    Filter(UnityEngine.Object)

    Declaration
    protected virtual bool Filter(UnityEngine.Object uo)
    Parameters
    Type Name Description
    UnityEngine.Object uo
    Returns
    Type Description
    Boolean

    GetControlHeight(Single)

    Declaration
    protected override float GetControlHeight(float width)
    Parameters
    Type Name Description
    Single width
    Returns
    Type Description
    Single
    Overrides
    Inspector.GetControlHeight(Single)

    GetControlWidth()

    Declaration
    protected override float GetControlWidth()
    Returns
    Type Description
    Single
    Overrides
    Inspector.GetControlWidth()

    GetOptions()

    Declaration
    protected virtual IFuzzyOptionTree GetOptions()
    Returns
    Type Description
    IFuzzyOptionTree

    InvalidValueMessage(UnityEngine.Object)

    Declaration
    protected virtual string InvalidValueMessage(UnityEngine.Object invalidValue)
    Parameters
    Type Name Description
    UnityEngine.Object invalidValue
    Returns
    Type Description
    String

    OnControlGUI(Rect)

    Declaration
    protected override void OnControlGUI(Rect position)
    Parameters
    Type Name Description
    Rect position
    Overrides
    Inspector.OnControlGUI(Rect)

    Extension Methods

    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    LiteralUtility.ToLiteralString(Object)
    LiteralUtility.ToLiteralStringOrDefault(Object)
    LiteralUtility.TryToLiteralString(Object, out String)
    XFilterProvider.Filter(Object)
    XFilterProvider.Filter<TFilter>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone(Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy(Object)
    Cloning.CloneViaSerializationPolicy(Object, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy<T>(T)
    Cloning.CloneViaSerializationPolicy<T>(T, out Dictionary<Object, Object>)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneValueType(Object)
    ConversionUtility.ConvertTo<TSource>(TSource, Type)
    ConversionUtility.IsLateConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsLateConvertibleTo<T>(Object, Boolean)
    ConversionUtility.LateConvertTo(Object, Type)
    ConversionUtility.LateConvertTo<T>(Object)
    ConversionUtility.TryLateConvertTo(Object, Type, out Object, Boolean)
    ConversionUtility.TryLateConvertTo<T>(Object, out T, Boolean)
    TypeUtility.ToShortString(Object, Int32)
    TypeUtility.CastTo<T>(Object)
    Serialization.FullSerialize(Object, Boolean)
    Serialization.OdinSerialize<T>(T, DataFormat)
    Serialization.OdinSerialize<T>(T, ref OdinSerializer.SerializationData, DataFormat)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.UnityNullCoalesce(Object, Object)
    UnityObjectUtility.ToSafeString(Object)
    BoltGenerationUtility.GenerateLiteral(Object, IGeneration)
    XGeneratorProvider.Generator(Object, IGeneration)
    XGeneratorProvider.Generator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.HasGenerator(Object, IGeneration)
    XGeneratorProvider.HasGenerator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.TryGetGenerator(Object, out IGenerator, IGeneration)
    XGeneratorProvider.TryGetGenerator<TGenerator>(Object, IGeneration, out TGenerator)
    HybridConversionUtility.ConvertTo(Object, HybridType, HybridType)
    HybridConversionUtility.IsLateConvertibleTo(Object, HybridType, Boolean)
    HybridConversionUtility.LateConvertTo(Object, HybridType)
    HybridConversionUtility.TryLateConvertTo(Object, HybridType, out Object, Boolean)
    HybridTypeUtility.GetHybridType(Object)
    IsUtility.Is<TO, TC>(TO, out TC)
    PrivateReflectionUsingDynamicExtensions.AsDynamic(Object)
    JsonWriter.ToJson(Object)
    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX