Class UnityObjectDescriptor<T>
  
  
  
  
    Inheritance
    
    
    UnityObjectDescriptor<T>
   
      
  
  Namespace: Ludiq
  
  Syntax
  
    public class UnityObjectDescriptor<T> : Descriptor<T>, IDescriptor, IDisposable where T : UnityEngine.Object
   
  Type Parameters
  
  Constructors
  
  
  
  
  UnityObjectDescriptor(T)
  
  
  Declaration
  
    public UnityObjectDescriptor(T target)
   
  Parameters
  
    
      
        | Type | 
        Name | 
        Description | 
      
    
    
      
        | T | 
        target | 
         | 
      
    
  
  Methods
  
  
  
  
  Icon()
  
  
  Declaration
  
    protected override EditorTexture Icon()
   
  Returns
  
  Overrides
  Ludiq.Descriptor<T>.Icon()
  
  
  
  RegisterProperties()
  
  
  Declaration
  
    protected override void RegisterProperties()
   
  Overrides
  Ludiq.Descriptor<T>.RegisterProperties()
  
  
  
  Summary()
  
  
  Declaration
  
    protected override string Summary()
   
  Returns
  
  Overrides
  Ludiq.Descriptor<T>.Summary()
  
  
  
  Title()
  
  
  Declaration
  
    protected override string Title()
   
  Returns
  
  Overrides
  Ludiq.Descriptor<T>.Title()
  Extension Methods