Class RootAccessor
Inherited Members
Namespace: Ludiq
Syntax
public sealed class RootAccessor : Accessor, IAttributeProvider, IList, IDictionary, ICollection, IEnumerable, IObservableDisposable, IDisposable
Constructors
RootAccessor()
Declaration
public RootAccessor()
RootAccessor(Object)
Declaration
public RootAccessor(object value)
Parameters
Type | Name | Description |
---|---|---|
Object | value |
RootAccessor(Object, Type)
Declaration
public RootAccessor(object value, Type definedType)
Parameters
Type | Name | Description |
---|---|---|
Object | value | |
Type | definedType |
Properties
isRoot
Declaration
protected override bool isRoot { get; }
Property Value
Type | Description |
---|---|
Boolean |
Overrides
rawValue
Declaration
protected override object rawValue { get; set; }
Property Value
Type | Description |
---|---|
Object |
Overrides
serializedObject
Declaration
public override UnityEngine.Object serializedObject { get; }
Property Value
Type | Description |
---|---|
UnityEngine.Object |
Overrides
supportsPrefabModifications
Declaration
public override bool supportsPrefabModifications { get; }
Property Value
Type | Description |
---|---|
Boolean |
Overrides
Methods
GetCustomAttributes(Boolean)
Declaration
public override Attribute[] GetCustomAttributes(bool inherit = true)
Parameters
Type | Name | Description |
---|---|---|
Boolean | inherit |
Returns
Type | Description |
---|---|
Attribute[] |