Class LudiqCoreConfiguration
  
  
  
  
    Inheritance
    
    
    LudiqCoreConfiguration
   
  
  Namespace: Ludiq
  
  Syntax
  
    public sealed class LudiqCoreConfiguration : PluginConfiguration, IPluginModule, IPluginAddon, IEnumerable<PluginConfigurationItemAccessor>, IEnumerable
   
  Properties
  
  
  
  
  debugInspectorGUI
  Whether additional helpers should be shown in the inspector for debugging and profiling.
 
  
  Declaration
  
    [EditorPref(visibleCondition = "developerMode")]
public bool debugInspectorGUI { get; set; }
   
  Property Value
  
  
  
  
  developerMode
  Enables additional options and logging for debugging purposes.
 
  
  Declaration
  
    [EditorPref(resettable = false)]
public bool developerMode { get; set; }
   
  Property Value
  
  
  
  
  eulerInspectors
  Whether quaternions should use euler angles instead of components in the inspector.
 
  
  Declaration
  
    [EditorPref]
public bool eulerInspectors { get; set; }
   
  Property Value
  
  
  
  
  favoriteMembers
  
  
  Declaration
  
    [ProjectSetting(visible = false, resettable = false)]
public HashSet<Member> favoriteMembers { get; set; }
   
  Property Value
  
    
      
        | Type | 
        Description | 
      
    
    
      
        | HashSet<Member> | 
         | 
      
    
  
  
  
  
  fuzzyObjectPicker
  Whether the Unity object fields should use the fuzzy finder instead
of the default object picker window.
 
  
  Declaration
  
    [EditorPref]
public bool fuzzyObjectPicker { get; set; }
   
  Property Value
  
  
  
  
  groupInheritedMembers
  Whether inherited below should be grouped at the bottom of the options list.
 
  
  Declaration
  
    [EditorPref]
public bool groupInheritedMembers { get; set; }
   
  Property Value
  
  
  
  
  
  
  
  Declaration
  
    public override string header { get; }
   
  Property Value
  
  Overrides
  
  
  
  
  humanNaming
  Whether programming names should be converted into a more human-readable format.
 
  
  Declaration
  
    [EditorPref(visible = true, resettable = true)]
public bool humanNaming { get; set; }
   
  Property Value
  
  
  
  
  legacyProject
  Whether the project was updated from Bolt 1.
 
  
  Declaration
  
    [ProjectSetting]
public bool legacyProject { get; set; }
   
  Property Value
  
  
  
  
  limitFuzzyFinderHeight
  Whether the height of the fuzzy finder should be limited to the
main editor window height. This is meant to fix Y offset issues on OSX,
but will cut the fuzzy finder if this window is not maximized to the screen size.
 
  
  Declaration
  
    [EditorPref(visibleCondition = "isEditorOSX")]
public bool limitFuzzyFinderHeight { get; set; }
   
  Property Value
  
  
  
  
  maxSearchResults
  The maximum amount of search results to display.
 
  
  Declaration
  
    [EditorPref(visible = true, resettable = true)]
public int maxSearchResults { get; set; }
   
  Property Value
  
  
  
  
  obsoleteOptions
  Whether the fuzzy finder should display options that are obsolete.
 
  
  Declaration
  
    [EditorPref]
public bool obsoleteOptions { get; set; }
   
  Property Value
  
  
  
  
  showGuids
  Enables GUID fields on various inspectors, allowing to copy or edit them manually.
 
  
  Declaration
  
    [EditorPref]
public bool showGuids { get; set; }
   
  Property Value
  
  
  
  
  trackAccessorState
  Whether the log should track accessor state.
 
  
  Declaration
  
    [EditorPref(visibleCondition = "developerMode")]
public bool trackAccessorState { get; set; }
   
  Property Value
  
  Events
  
  
  
  namingSchemeChanged
  
  
  Declaration
  
    public event Action namingSchemeChanged
   
  Event Type
  
  Extension Methods