Class DictionaryAsset | Bolt Visual Scripting | 1.4.12
docs.unity3d.com
    Show / Hide Table of Contents

    Class DictionaryAsset

    Inheritance
    Object
    LudiqAsset
    DictionaryAsset
    Inherited Members
    LudiqAsset._fullData
    LudiqAsset._odinData
    LudiqAsset._deserializationFailed
    LudiqAsset.ILudiqRootObject.OnBeforeSerialize()
    LudiqAsset.ILudiqRootObject.OnAfterSerialize()
    LudiqAsset.ILudiqRootObject.OnBeforeDeserialize()
    LudiqAsset.ILudiqRootObject.OnAfterDeserialize()
    LudiqAsset.OnBeforeSerialize()
    LudiqAsset.OnAfterSerialize()
    LudiqAsset.OnBeforeDeserialize()
    LudiqAsset.ILudiqRootObject.ShowData()
    LudiqAsset.ToString()
    Namespace: Ludiq
    Syntax
    public sealed class DictionaryAsset : LudiqAsset, ISerializationCallbackReceiver, ILudiqRootObject, IDictionary<string, object>, ICollection<KeyValuePair<string, object>>, IEnumerable<KeyValuePair<string, object>>, IEnumerable

    Properties

    Count

    Declaration
    public int Count { get; }
    Property Value
    Type Description
    Int32

    dictionary

    Declaration
    [Serialize]
    public Dictionary<string, object> dictionary { get; }
    Property Value
    Type Description
    Dictionary<String, Object>

    Item[String]

    Declaration
    public object this[string key] { get; set; }
    Parameters
    Type Name Description
    String key
    Property Value
    Type Description
    Object

    Keys

    Declaration
    public ICollection<string> Keys { get; }
    Property Value
    Type Description
    ICollection<String>

    Values

    Declaration
    public ICollection<object> Values { get; }
    Property Value
    Type Description
    ICollection<Object>

    Methods

    Add(String, Object)

    Declaration
    public void Add(string key, object value)
    Parameters
    Type Name Description
    String key
    Object value

    Clear()

    Declaration
    public void Clear()

    ContainsKey(String)

    Declaration
    public bool ContainsKey(string key)
    Parameters
    Type Name Description
    String key
    Returns
    Type Description
    Boolean

    GetEnumerator()

    Declaration
    public IEnumerator<KeyValuePair<string, object>> GetEnumerator()
    Returns
    Type Description
    IEnumerator<KeyValuePair<String, Object>>

    OnAfterDeserialize()

    Declaration
    protected override void OnAfterDeserialize()
    Overrides
    LudiqAsset.OnAfterDeserialize()

    Remove(String)

    Declaration
    public bool Remove(string key)
    Parameters
    Type Name Description
    String key
    Returns
    Type Description
    Boolean

    ShowData()

    Declaration
    protected override void ShowData()
    Overrides
    LudiqAsset.ShowData()

    TryGetValue(String, out Object)

    Declaration
    public bool TryGetValue(string key, out object value)
    Parameters
    Type Name Description
    String key
    Object value
    Returns
    Type Description
    Boolean

    Extension Methods

    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    LiteralUtility.ToLiteralString(Object)
    LiteralUtility.ToLiteralStringOrDefault(Object)
    LiteralUtility.TryToLiteralString(Object, out String)
    SearchUtility.OrderableSearchFilter<THaystack, TResult>(IEnumerable<THaystack>, Func<THaystack, TResult>, String, Func<THaystack, String>, Nullable<CancellationToken>)
    SearchUtility.OrderableSearchFilter<T>(IEnumerable<T>, String, Func<T, String>, Nullable<CancellationToken>)
    SearchUtility.UnorderedSearchFilter<T>(IEnumerable<T>, String, Func<T, String>)
    SearchUtility.OrderedSearchFilter<T>(IEnumerable<T>, String, Func<T, String>, Nullable<CancellationToken>)
    SearchUtility.OrderedSearchFilter<T, TKey>(IEnumerable<T>, String, Func<T, String>, Func<T, TKey>, Nullable<CancellationToken>)
    XFilterProvider.Filter(Object)
    XFilterProvider.Filter<TFilter>(Object)
    TaskLinq.ForEachTask<T>(IEnumerable<T>, String, Boolean, Func<T, String>, Action<T>)
    TaskLinq.ForEachTask<T>(IEnumerable<T>, String, Action<T>)
    TaskLinq.SelectManyTask<TSource, TResult>(IEnumerable<TSource>, String, Boolean, Func<TSource, String>, Func<TSource, IEnumerable<TResult>>)
    TaskLinq.SelectTask<TSource, TResult>(IEnumerable<TSource>, String, Boolean, Func<TSource, String>, Func<TSource, TResult>)
    TaskLinq.WhereTask<T>(IEnumerable<T>, String, Boolean, Func<T, String>, Func<T, Boolean>)
    TaskLinq.SelectWhereTask<TSource, TResult>(IEnumerable<TSource>, String, Boolean, Func<TSource, String>, Func<TSource, Boolean>, Func<TSource, TResult>)
    TaskLinq.SelectManyTask<TSource, TResult>(IEnumerable<TSource>, String, Func<TSource, IEnumerable<TResult>>)
    TaskLinq.SelectTask<TSource, TResult>(IEnumerable<TSource>, String, Func<TSource, TResult>)
    TaskLinq.WhereTask<T>(IEnumerable<T>, String, Func<T, Boolean>)
    TaskLinq.SelectWhereTask<TSource, TResult>(IEnumerable<TSource>, String, Func<TSource, Boolean>, Func<TSource, TResult>)
    EditorLinqUtility.Cancellable<T>(IEnumerable<T>, CancellationToken)
    EditorLinqUtility.Cancellable<T>(IEnumerable<T>, CancellationToken, Action)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone(Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy(Object)
    Cloning.CloneViaSerializationPolicy(Object, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy<T>(T)
    Cloning.CloneViaSerializationPolicy<T>(T, out Dictionary<Object, Object>)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneValueType(Object)
    XArrayPool.ToArrayPooled<T>(IEnumerable<T>)
    XHashSetPool.ToHashSetPooled<T>(IEnumerable<T>)
    XListPool.ToListPooled<T>(IEnumerable<T>)
    XQueuePool.ToQueuePooled<T>(IEnumerable<T>)
    XStackPool.ToStackPooled<T>(IEnumerable<T>)
    ConversionUtility.ConvertTo<TSource>(TSource, Type)
    ConversionUtility.IsLateConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsLateConvertibleTo<T>(Object, Boolean)
    ConversionUtility.LateConvertTo(Object, Type)
    ConversionUtility.LateConvertTo<T>(Object)
    ConversionUtility.TryLateConvertTo(Object, Type, out Object, Boolean)
    ConversionUtility.TryLateConvertTo<T>(Object, out T, Boolean)
    TypeUtility.ToShortString(Object, Int32)
    TypeUtility.CastTo<T>(Object)
    Serialization.FullSerialize(Object, Boolean)
    Serialization.OdinSerialize<T>(T, DataFormat)
    Serialization.OdinSerialize<T>(T, ref OdinSerializer.SerializationData, DataFormat)
    DictionaryUtility.GetValueOrDefault<TKey, TValue>(IDictionary<TKey, TValue>, TKey)
    LinqUtility.ForceEvaluation<T>(IEnumerable<T>)
    LinqUtility.OfType<T>(IEnumerable<T>, Type)
    LinqUtility.None<T>(IEnumerable<T>)
    LinqUtility.None<T>(IEnumerable<T>, Func<T, Boolean>)
    LinqUtility.NotAll<T>(IEnumerable<T>, Func<T, Boolean>)
    LinqUtility.Predicate<T>(IEnumerable<T>, Func<T, Boolean>, SequencePredicate)
    LinqUtility.ToValueIndexPairs<T>(IEnumerable<T>)
    LinqUtility.ToDictionary<TKey, TValue>(IEnumerable<KeyValuePair<TKey, TValue>>, Boolean)
    LinqUtility.DistinctBy<T, TKey>(IEnumerable<T>, Func<T, TKey>)
    LinqUtility.NotNull<T>(IEnumerable<T>)
    LinqUtility.Yield<T>(T)
    LinqUtility.ToHashSet<T>(IEnumerable<T>)
    LinqUtility.AddRange<T>(ICollection<T>, IEnumerable<T>)
    LinqUtility.AddRange<T>(ICollection<T>, T[])
    LinqUtility.AsReadOnlyArray<T>(IEnumerable<T>)
    LinqUtility.AsReadOnlyCollection<T>(IEnumerable<T>)
    LinqUtility.AsReadOnlyList<T>(IEnumerable<T>)
    LinqUtility.Flatten<T>(IEnumerable<T>, Func<T, IEnumerable<T>>)
    LinqUtility.OrderByDependencies<T>(IEnumerable<T>, Func<T, IEnumerable<T>>, Boolean)
    LinqUtility.OrderByDependers<T>(IEnumerable<T>, Func<T, IEnumerable<T>>, Boolean)
    LinqUtility.Catch<T>(IEnumerable<T>, Action<Exception>)
    LinqUtility.Catch<T>(IEnumerable<T>, ICollection<Exception>)
    LinqUtility.CatchAsLogError<T>(IEnumerable<T>, String)
    LinqUtility.CatchAsLogWarning<T>(IEnumerable<T>, String)
    LinqUtility.ZipLongest<TFirst, TSecond, TResult>(IEnumerable<TFirst>, IEnumerable<TSecond>, Func<TFirst, TSecond, TResult>, TFirst, TSecond)
    LinqUtility.AllZipped<TFirst, TSecond>(IEnumerable<TFirst>, IEnumerable<TSecond>, Func<TFirst, TSecond, Boolean>)
    LinqUtility.AnyZipped<TFirst, TSecond>(IEnumerable<TFirst>, IEnumerable<TSecond>, Func<TFirst, TSecond, Boolean>)
    LinqUtility.AllZippedLongest<TFirst, TSecond>(IEnumerable<TFirst>, IEnumerable<TSecond>, Func<TFirst, TSecond, Boolean>)
    LinqUtility.AnyZippedLongest<TFirst, TSecond>(IEnumerable<TFirst>, IEnumerable<TSecond>, Func<TFirst, TSecond, Boolean>)
    LinqUtility.Permutations<T>(IEnumerable<T>)
    LinqUtility.Join<T>(IEnumerable<T>, String)
    LinqUtility.Random<T>(IEnumerable<T>)
    StringUtility.ToSeparatedString(IEnumerable, String)
    StringUtility.ToCommaSeparatedString(IEnumerable)
    StringUtility.ToLineSeparatedString(IEnumerable)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.UnityNullCoalesce(Object, Object)
    UnityObjectUtility.ToSafeString(Object)
    BoltGenerationUtility.GenerateLiteral(Object, IGeneration)
    XGeneratorProvider.Generator(Object, IGeneration)
    XGeneratorProvider.Generator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.HasGenerator(Object, IGeneration)
    XGeneratorProvider.HasGenerator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.TryGetGenerator(Object, out IGenerator, IGeneration)
    XGeneratorProvider.TryGetGenerator<TGenerator>(Object, IGeneration, out TGenerator)
    UnitOptions.WithoutInheritedDuplicates<T>(IEnumerable<T>, Func<T, IFuzzyOption>, CancellationToken)
    HybridConversionUtility.ConvertTo(Object, HybridType, HybridType)
    HybridConversionUtility.IsLateConvertibleTo(Object, HybridType, Boolean)
    HybridConversionUtility.LateConvertTo(Object, HybridType)
    HybridConversionUtility.TryLateConvertTo(Object, HybridType, out Object, Boolean)
    HybridTypeUtility.GetHybridType(Object)
    HybridTypeUtility.OfType<T>(IEnumerable<T>, HybridType)
    IsUtility.Is<TO, TC>(TO, out TC)
    PrivateReflectionUsingDynamicExtensions.AsDynamic(Object)
    JsonWriter.ToJson(Object)
    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX