Class SyntaxHighlightingRule | Bolt Visual Scripting | 1.4.12
docs.unity3d.com
    Show / Hide Table of Contents

    Class SyntaxHighlightingRule

    Inheritance
    Object
    SyntaxHighlightingRule
    Namespace: Ludiq.CodeDom
    Syntax
    public class SyntaxHighlightingRule

    Constructors

    SyntaxHighlightingRule(CodeTokenType, SkinnedColor, Boolean)

    Declaration
    public SyntaxHighlightingRule(CodeTokenType tokenType, SkinnedColor color, bool bold = false)
    Parameters
    Type Name Description
    CodeTokenType tokenType
    SkinnedColor color
    Boolean bold

    SyntaxHighlightingRule(CodeTokenType, String, String)

    Declaration
    public SyntaxHighlightingRule(CodeTokenType tokenType, string startMarkup, string endMarkup)
    Parameters
    Type Name Description
    CodeTokenType tokenType
    String startMarkup
    String endMarkup

    SyntaxHighlightingRule(IEnumerable<CodeTokenType>, SkinnedColor, Boolean)

    Declaration
    public SyntaxHighlightingRule(IEnumerable<CodeTokenType> tokenTypes, SkinnedColor color, bool bold = false)
    Parameters
    Type Name Description
    IEnumerable<CodeTokenType> tokenTypes
    SkinnedColor color
    Boolean bold

    SyntaxHighlightingRule(IEnumerable<CodeTokenType>, String, String)

    Declaration
    public SyntaxHighlightingRule(IEnumerable<CodeTokenType> tokenTypes, string startMarkup, string endMarkup)
    Parameters
    Type Name Description
    IEnumerable<CodeTokenType> tokenTypes
    String startMarkup
    String endMarkup

    Properties

    EndMarkup

    Declaration
    public string EndMarkup { get; }
    Property Value
    Type Description
    String

    StartMarkup

    Declaration
    public string StartMarkup { get; }
    Property Value
    Type Description
    String

    TokenTypes

    Declaration
    public IEnumerable<CodeTokenType> TokenTypes { get; }
    Property Value
    Type Description
    IEnumerable<CodeTokenType>

    Extension Methods

    XDescriptorProvider.Descriptor(Object)
    XDescriptorProvider.Descriptor<TDescriptor>(Object)
    LiteralUtility.ToLiteralString(Object)
    LiteralUtility.ToLiteralStringOrDefault(Object)
    LiteralUtility.TryToLiteralString(Object, out String)
    XFilterProvider.Filter(Object)
    XFilterProvider.Filter<TFilter>(Object)
    Cloning.Clone(Object, ICloner, Boolean)
    Cloning.Clone(Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.Clone<T>(T, ICloner, Boolean)
    Cloning.Clone<T>(T, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy(Object)
    Cloning.CloneViaSerializationPolicy(Object, out Dictionary<Object, Object>)
    Cloning.CloneViaSerializationPolicy<T>(T)
    Cloning.CloneViaSerializationPolicy<T>(T, out Dictionary<Object, Object>)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean)
    Cloning.CloneInto(Object, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean)
    Cloning.CloneInto<T>(T, ref Object, ICloner, Boolean, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object)
    Cloning.CloneIntoViaSerializationPolicy(Object, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object)
    Cloning.CloneIntoViaSerializationPolicy<T>(T, ref Object, out Dictionary<Object, Object>)
    Cloning.CloneValueType(Object)
    ConversionUtility.ConvertTo<TSource>(TSource, Type)
    ConversionUtility.IsLateConvertibleTo(Object, Type, Boolean)
    ConversionUtility.IsLateConvertibleTo<T>(Object, Boolean)
    ConversionUtility.LateConvertTo(Object, Type)
    ConversionUtility.LateConvertTo<T>(Object)
    ConversionUtility.TryLateConvertTo(Object, Type, out Object, Boolean)
    ConversionUtility.TryLateConvertTo<T>(Object, out T, Boolean)
    TypeUtility.ToShortString(Object, Int32)
    TypeUtility.CastTo<T>(Object)
    Serialization.FullSerialize(Object, Boolean)
    Serialization.OdinSerialize<T>(T, DataFormat)
    Serialization.OdinSerialize<T>(T, ref OdinSerializer.SerializationData, DataFormat)
    LinqUtility.Yield<T>(T)
    UnityObjectUtility.IsUnityNull(Object)
    UnityObjectUtility.UnityNullCoalesce(Object, Object)
    UnityObjectUtility.ToSafeString(Object)
    BoltGenerationUtility.GenerateLiteral(Object, IGeneration)
    XGeneratorProvider.Generator(Object, IGeneration)
    XGeneratorProvider.Generator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.HasGenerator(Object, IGeneration)
    XGeneratorProvider.HasGenerator<TGenerator>(Object, IGeneration)
    XGeneratorProvider.TryGetGenerator(Object, out IGenerator, IGeneration)
    XGeneratorProvider.TryGetGenerator<TGenerator>(Object, IGeneration, out TGenerator)
    HybridConversionUtility.ConvertTo(Object, HybridType, HybridType)
    HybridConversionUtility.IsLateConvertibleTo(Object, HybridType, Boolean)
    HybridConversionUtility.LateConvertTo(Object, HybridType)
    HybridConversionUtility.TryLateConvertTo(Object, HybridType, out Object, Boolean)
    HybridTypeUtility.GetHybridType(Object)
    IsUtility.Is<TO, TC>(TO, out TC)
    PrivateReflectionUsingDynamicExtensions.AsDynamic(Object)
    JsonWriter.ToJson(Object)
    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX