Version: 2017.3 (switch to 2018.1b)
LanguageEnglish
  • C#
  • JS

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Selectable.animator

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var animator: Animator;
public Animator animator;

Description

Convenience function to get the Animator component on the GameObject.

#pragma strict
// Required when Using UI elements.
private var buttonAnimator;
public var button;
function Start() {
    //Assigns the "buttonAnimator" with the button's animator.
    buttonAnimator = button.animator;
}
using UnityEngine;
using System.Collections;
using UnityEngine.UI; // Required when Using UI elements.

public class ExampleClass : MonoBehaviour { private Animator buttonAnimator; public Button button;

void Start() { //Assigns the "buttonAnimator" with the button's animator. buttonAnimator = button.animator; } }

Did you find this page useful? Please give it a rating: